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Motion Graphics

Motion Graphics

GH₵ 150k

Duration

4 weeks

Physical

Online

Not Available

Available

Software

After Effect

Mentorship

1 month

Get started in 3D animation in just 2 weeks.

This course introduces 2D character animation with After Effects software and the DUIK plugin. Students will learn animation fundamentals, from rigging characters to creating frame-by-frame animation. You will also learn how to incorporate effects, add sound to their animations, and use DUIK for character rigging and animation. This course is designed to help students develop the skills necessary to create 2D animations with After Effects and DUIK. This is NOT a beginner’s course and requires students to have basic knowledge of Adobe Illustrator and After Effects.

Course Outline

    • Course Introduction

    • Overview of 3D Animation

    • Getting started with Autodesk Maya

    • Understanding the Maya Interface

    • Maya workspaces and Viewports

    • Navigation in Maya

    • Maya Viewport – Selecting, hiding and showing objects

    • Grouping/Duplicating

    • Shading modes: wireframe, shaded, textured, lit views

    • Setting up a project

    • Introduction to 3D Modeling

    • Working with Primitives

    • Transformation Tools: Move, Rotate, Scale

    • Introduction to the Attribute Editor and Channel Box

    • Object History

    • Combining and separating Polygons

    • Understanding Vertices, Edges, and Faces

    • Curve Tools, Revolving

    • Controlling Surface Quality Using Mainly Polygon Modelling Tools

    • Split Polygon

    • Using the Extrude, Bevel, and Bridge Functions

    • Quads vs Triangles or n-Gons Poly Count and good Topology

    • Understanding Boolean Operations

    • Sculpting Tools

    • Modelling Practice: Create Simple 3D Objects (toys, cups, spoons, chairs, tables, house, etc.)

    • Introduction to UV

    • 3D Planar, Cylindrical, Spherical and Automatic mapping technique

    • Basic UV Unwrapping

    • Manipulating UVs: Cut, Move, Sew, rotate, Unfold & layout

    • Generating 3D Logos from Adobe Illustrator Files

    • Creating Text in 3D

    • Maya 2D Canvas (Paint Effects)

    • Maya Paint Effects: Fire, Smoke, Fireworks and Lightening

    • Introduction to Materials and Textures

    • Surfaces (Metal, Wood, Plastic, etc.)

    • Hypershade Editor

    • Standard Surface Material

    • Connecting Textures As Bump/Specular/Diffuse Maps

    • Maya 3D Paint Tool

    • Basics of Animation

    • Understanding the Timeline and Graph Editor

    • Animating a Simple Object

    • Introduction to Lights and Cameras in Maya

    • Types of Lights: skydome, area, directional, point and spot

    • Setting up Lights and Camera

    • Basic 3-Point Lighting Setup

    • Creating Turntables

    • Introduction to Rendering

    • Introduction to Arnold Renderer

    • Arnold Render View

    • Rendering Settings, Batch Rendering, and Formats

    • Rendering Out Still images and video

    • Creating a Short Animated Scene

    • Instructors will review and grade the finished piece for their portfolio

    • Final viewing party: Kick back, relax, and watch student reel

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