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Photo Editing

Photo Editing

GH₵ 789.27

GH₵ 592

Duration

Software

Time

12pm -3pm

Level

Autodesk Maya

2 weeks

Mentorship

1 month

Beginner

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Edit digital photos like a champion in 4 weeks

Adobe Photoshop is an indispensable image editing software application. The photo editing course is designed to give new users the foundation of this industry-standard professional creative image editing program. In this course, you will learn through hands-on training how to utilize the different tools and features available in Adobe Photoshop to maximize your creative potential. Sound knowledge of this tool will help you to create a strong base in your career as a graphic, photographer, or web designer. You will learn how to create elegant layered designs of Photoshop, drawings and text, and organize your photo library.

Course Outline

    • Course Introduction

    • Overview of 3D Animation

    • Getting started with Autodesk Maya

    • Understanding the Maya Interface

    • Maya workspaces and Viewports

    • Navigation in Maya

    • Maya Viewport – Selecting, hiding and showing objects

    • Grouping/Duplicating

    • Shading modes: wireframe, shaded, textured, lit views

    • Setting up a project

    • Introduction to 3D Modeling

    • Working with Primitives

    • Transformation Tools: Move, Rotate, Scale

    • Introduction to the Attribute Editor and Channel Box

    • Object History

    • Combining and separating Polygons

    • Understanding Vertices, Edges, and Faces

    • Curve Tools, Revolving

    • Controlling Surface Quality Using Mainly Polygon Modelling Tools

    • Split Polygon

    • Using the Extrude, Bevel, and Bridge Functions

    • Quads vs Triangles or n-Gons Poly Count and good Topology

    • Understanding Boolean Operations

    • Sculpting Tools

    • Modelling Practice: Create Simple 3D Objects (toys, cups, spoons, chairs, tables, house, etc.)

    • Introduction to UV

    • 3D Planar, Cylindrical, Spherical and Automatic mapping technique

    • Basic UV Unwrapping

    • Manipulating UVs: Cut, Move, Sew, rotate, Unfold & layout

    • Generating 3D Logos from Adobe Illustrator Files

    • Creating Text in 3D

    • Maya 2D Canvas (Paint Effects)

    • Maya Paint Effects: Fire, Smoke, Fireworks and Lightening

    • Introduction to Materials and Textures

    • Surfaces (Metal, Wood, Plastic, etc.)

    • Hypershade Editor

    • Standard Surface Material

    • Connecting Textures As Bump/Specular/Diffuse Maps

    • Maya 3D Paint Tool

    • Basics of Animation

    • Understanding the Timeline and Graph Editor

    • Animating a Simple Object

    • Introduction to Lights and Cameras in Maya

    • Types of Lights: skydome, area, directional, point and spot

    • Setting up Lights and Camera

    • Basic 3-Point Lighting Setup

    • Creating Turntables

    • Introduction to Rendering

    • Introduction to Arnold Renderer

    • Arnold Render View

    • Rendering Settings, Batch Rendering, and Formats

    • Rendering Out Still images and video

    • Creating a Short Animated Scene

    • Instructors will review and grade the finished piece for their portfolio

    • Final viewing party: Kick back, relax, and watch student reel

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