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- Resources | Muna Kalati
MK Magazine Muna Kalati Magazine is a digital publication dedicated to promoting African children's literature, authors, and illustrators. It serves as a platform for sharing stories, insights, and resources related to children's books in Africa. The magazine typically features: Author and Illustrator Spotlights: Interviews and profiles of African creators, showcasing their work and contributions to children's literature. Book Reviews: Reviews of new and notable children's books, highlighting culturally relevant stories and themes. Educational Resources: Articles that provide tips for parents and educators on fostering literacy and engagement with African literature. Cultural Insights: Pieces that explore the rich diversity of cultures, languages, and storytelling traditions across the continent. Community Engagement: Opportunities for readers to get involved, such as contributing their own stories, artwork, or reviews. Explore YOUNG & READY Are you a young African student leader? Do you have any stories to share of your experiences as a leader? Or maybe you need some inspiration from your peers to step up and be that leader that is in you? Watch out for the Young and Ready Show, the premier podcast show for young African student leaders between 11 and 18 years of age Register here to be featured when the first episode is out. Register your School MK Talks On the Muna Kalati Talks series, we discuss matters relating to the world of children’s literature. Each episode, we have a different group of panellists to discuss a topic relating to the literature space. Explore MK Reports Are you looking for valuable insights into children's publishing, animation, and education? With our association's membership, you will have access to MK Reports, a comprehensive collection of research reports. Our reports contain the most current and reliable data available, so you can stay informed and up-to-date with the latest trends. Explore Explore Children's Literature This book highlights the trajectory that positions Cameroonian children's literature in the contemporary publishing field and also suggests ways to make it more visible. This valuable tool, offered to children's publishing professionals and researchers, analyzes the mechanisms for the transmission and legitimization of children's books in Cameroon. Read More Media Kit Share the Story. Inspire the Future. Join us in celebrating and amplifying authentic African creativity! Muna Kalati’s MK App and Muna TV bring captivating African animated stories and educational content to audiences worldwide. Whether you’re a content creator, influencer, or passionate supporter, you can be part of our mission to make African stories more visible. We’ve made it simple—access our Media Kits and Ready-to-Use Captions through the link below. With high-quality visuals, engaging copy, and all the tools you need, you can start promoting today and help us inspire the next generation of African storytellers. Access Media Kit & Captions
- Employee of the Month | Muna Kalati
Employee of the Month Every month, we take a moment to recognize a team member whose dedication, performance, and positive attitude truly set them apart. Our Employee of the Month exemplifies excellence in their role and consistently goes above and beyond to contribute to the success of our organization. This recognition is not just about meeting expectations—it’s about exceeding them. Whether through innovation, teamwork, leadership, or outstanding service, this individual has made a meaningful impact that deserves to be celebrated. Join us in congratulating this month’s honoree and thanking them for their hard work and commitment! Read More
- Donation page | Muna Kalati
Support the Creation of African Stories for African Children! At Muna Kalati, we believe every African child deserves to see themselves in the stories they read, watch, and learn. We are excited to announce our newest animation project: The Adventures of a Kumasi Boy: A vibrant and culturally relevant animation series that brings to life the everyday realities and experiences of young people growing up in Kumasi while teaching the Twi language. This is just one of several new animation stories we are developing for the Muna Kalati App Muna Kalati cannot do it alone. Why We Need Your Help Creating high-quality, educational, and entertaining culturally relevant animation stories takes resources. Your donation will go directly towards: Contracting young African animators Story development and scripting Voice acting, sound production, and post-editing Distribution to children across underserved communities in Ghana and beyond. With your support, we can: Empower young creators Promote African heritage and values Make literacy and learning fun and relatable for thousands of African children. Donate today and be a champion for African stories! Every contribution, big or small, brings us one step closer to telling our stories our way. Let us build a future where African children grow up with content and learning materials that reflect who they are and what they can become. Click the button below to donate and support the next generation of African storytellers and leaders. Donate Now! Thank you for believing in the power of African stories.
- 3D Animation Jumpstart | Muna Kalati
3D Animation Jumpstart 3D Animation Jumpstart GH₵ 75K Duration 2 weeks Physical Online Not Available Available Software Maya Mentorship 1 month Get started in 3D animation in just 2 weeks. This course introduces 2D character animation with After Effects software and the DUIK plugin. Students will learn animation fundamentals, from rigging characters to creating frame-by-frame animation. You will also learn how to incorporate effects, add sound to their animations, and use DUIK for character rigging and animation. This course is designed to help students develop the skills necessary to create 2D animations with After Effects and DUIK. This is NOT a beginner’s course and requires students to have basic knowledge of Adobe Illustrator and After Effects. Course Outline Introduction to 3D Animation & Autodesk Maya Course Introduction Overview of 3D Animation Getting started with Autodesk Maya Understanding the Maya Interface Maya workspaces and Viewports Navigation in Maya Maya Viewport – Selecting, hiding and showing objects Grouping/Duplicating Shading modes: wireframe, shaded, textured, lit views Setting up a project Basic Modelling In Maya Introduction to 3D Modeling Working with Primitives Transformation Tools: Move, Rotate, Scale Introduction to the Attribute Editor and Channel Box Object History Combining and separating Polygons Understanding Vertices, Edges, and Faces Curve Tools, Revolving Advanced 3D Modeling Techniques Controlling Surface Quality Using Mainly Polygon Modelling Tools Split Polygon Using the Extrude, Bevel, and Bridge Functions Quads vs Triangles or n-Gons Poly Count and good Topology Understanding Boolean Operations Sculpting Tools Modelling Practice: Create Simple 3D Objects (toys, cups, spoons, chairs, tables, house, etc.) Working with UVs Introduction to UV 3D Planar, Cylindrical, Spherical and Automatic mapping technique Basic UV Unwrapping Manipulating UVs: Cut, Move, Sew, rotate, Unfold & layout 3D Logo & Text Creation Generating 3D Logos from Adobe Illustrator Files Creating Text in 3D Maya 2D Canvas (Paint Effects) Maya Paint Effects: Fire, Smoke, Fireworks and Lightening Texturing & Shading Introduction to Materials and Textures Surfaces (Metal, Wood, Plastic, etc.) Hypershade Editor Standard Surface Material Connecting Textures As Bump/Specular/Diffuse Maps Maya 3D Paint Tool Animation Basics Basics of Animation Understanding the Timeline and Graph Editor Animating a Simple Object Lights and Cameras Introduction to Lights and Cameras in Maya Types of Lights: skydome, area, directional, point and spot Setting up Lights and Camera Basic 3-Point Lighting Setup Creating Turntables Rendering Introduction to Rendering Introduction to Arnold Renderer Arnold Render View Rendering Settings, Batch Rendering, and Formats Rendering Out Still images and video Creating a Short Animated Scene Project, Mentorship and Assessment Instructors will review and grade the finished piece for their portfolio Final viewing party: Kick back, relax, and watch student reel
- 3D Character Rigging | Muna Kalati
3D Character Rigging 3D Character Rigging GH₵ 150k Duration 2 Weeks Physical Online Not available Available Software Maya Mentorship 1 month Get started in 3D animation in just 2 weeks. This course introduces 2D character animation with After Effects software and the DUIK plugin. Students will learn animation fundamentals, from rigging characters to creating frame-by-frame animation. You will also learn how to incorporate effects, add sound to their animations, and use DUIK for character rigging and animation. This course is designed to help students develop the skills necessary to create 2D animations with After Effects and DUIK. This is NOT a beginner’s course and requires students to have basic knowledge of Adobe Illustrator and After Effects. Course Outline Introduction to 3D Animation & Autodesk Maya Course Introduction Overview of 3D Animation Getting started with Autodesk Maya Understanding the Maya Interface Maya workspaces and Viewports Navigation in Maya Maya Viewport – Selecting, hiding and showing objects Grouping/Duplicating Shading modes: wireframe, shaded, textured, lit views Setting up a project Basic Modelling In Maya Introduction to 3D Modeling Working with Primitives Transformation Tools: Move, Rotate, Scale Introduction to the Attribute Editor and Channel Box Object History Combining and separating Polygons Understanding Vertices, Edges, and Faces Curve Tools, Revolving Advanced 3D Modeling Techniques Controlling Surface Quality Using Mainly Polygon Modelling Tools Split Polygon Using the Extrude, Bevel, and Bridge Functions Quads vs Triangles or n-Gons Poly Count and good Topology Understanding Boolean Operations Sculpting Tools Modelling Practice: Create Simple 3D Objects (toys, cups, spoons, chairs, tables, house, etc.) Working with UVs Introduction to UV 3D Planar, Cylindrical, Spherical and Automatic mapping technique Basic UV Unwrapping Manipulating UVs: Cut, Move, Sew, rotate, Unfold & layout 3D Logo & Text Creation Generating 3D Logos from Adobe Illustrator Files Creating Text in 3D Maya 2D Canvas (Paint Effects) Maya Paint Effects: Fire, Smoke, Fireworks and Lightening Texturing & Shading Introduction to Materials and Textures Surfaces (Metal, Wood, Plastic, etc.) Hypershade Editor Standard Surface Material Connecting Textures As Bump/Specular/Diffuse Maps Maya 3D Paint Tool Animation Basics Basics of Animation Understanding the Timeline and Graph Editor Animating a Simple Object Lights and Cameras Introduction to Lights and Cameras in Maya Types of Lights: skydome, area, directional, point and spot Setting up Lights and Camera Basic 3-Point Lighting Setup Creating Turntables Rendering Introduction to Rendering Introduction to Arnold Renderer Arnold Render View Rendering Settings, Batch Rendering, and Formats Rendering Out Still images and video Creating a Short Animated Scene Project, Mentorship and Assessment Instructors will review and grade the finished piece for their portfolio Final viewing party: Kick back, relax, and watch student reel
- 3D Character Modelling | Muna Kalati
3D Character Modelling 3D Character Modelling GH₵ 150k Duration 4 weeks Physical Online Not available Available Software Maya Mentorship 1 month Get started in 3D animation in just 2 weeks. This course introduces 2D character animation with After Effects software and the DUIK plugin. Students will learn animation fundamentals, from rigging characters to creating frame-by-frame animation. You will also learn how to incorporate effects, add sound to their animations, and use DUIK for character rigging and animation. This course is designed to help students develop the skills necessary to create 2D animations with After Effects and DUIK. This is NOT a beginner’s course and requires students to have basic knowledge of Adobe Illustrator and After Effects. Course Outline Introduction to 3D Animation & Autodesk Maya Course Introduction Overview of 3D Animation Getting started with Autodesk Maya Understanding the Maya Interface Maya workspaces and Viewports Navigation in Maya Maya Viewport – Selecting, hiding and showing objects Grouping/Duplicating Shading modes: wireframe, shaded, textured, lit views Setting up a project Basic Modelling In Maya Introduction to 3D Modeling Working with Primitives Transformation Tools: Move, Rotate, Scale Introduction to the Attribute Editor and Channel Box Object History Combining and separating Polygons Understanding Vertices, Edges, and Faces Curve Tools, Revolving Advanced 3D Modeling Techniques Controlling Surface Quality Using Mainly Polygon Modelling Tools Split Polygon Using the Extrude, Bevel, and Bridge Functions Quads vs Triangles or n-Gons Poly Count and good Topology Understanding Boolean Operations Sculpting Tools Modelling Practice: Create Simple 3D Objects (toys, cups, spoons, chairs, tables, house, etc.) Working with UVs Introduction to UV 3D Planar, Cylindrical, Spherical and Automatic mapping technique Basic UV Unwrapping Manipulating UVs: Cut, Move, Sew, rotate, Unfold & layout 3D Logo & Text Creation Generating 3D Logos from Adobe Illustrator Files Creating Text in 3D Maya 2D Canvas (Paint Effects) Maya Paint Effects: Fire, Smoke, Fireworks and Lightening Texturing & Shading Introduction to Materials and Textures Surfaces (Metal, Wood, Plastic, etc.) Hypershade Editor Standard Surface Material Connecting Textures As Bump/Specular/Diffuse Maps Maya 3D Paint Tool Animation Basics Basics of Animation Understanding the Timeline and Graph Editor Animating a Simple Object Lights and Cameras Introduction to Lights and Cameras in Maya Types of Lights: skydome, area, directional, point and spot Setting up Lights and Camera Basic 3-Point Lighting Setup Creating Turntables Rendering Introduction to Rendering Introduction to Arnold Renderer Arnold Render View Rendering Settings, Batch Rendering, and Formats Rendering Out Still images and video Creating a Short Animated Scene Project, Mentorship and Assessment Instructors will review and grade the finished piece for their portfolio Final viewing party: Kick back, relax, and watch student reel
- 3D Character Acting | Muna Kalati
3D Character Acting 3D Character Acting GH₵ 150k Duration 8 Weeks Physical Online Not available Available Software Maya Mentorship 2 months Get started in 3D animation in just 2 weeks. This course introduces 2D character animation with After Effects software and the DUIK plugin. Students will learn animation fundamentals, from rigging characters to creating frame-by-frame animation. You will also learn how to incorporate effects, add sound to their animations, and use DUIK for character rigging and animation. This course is designed to help students develop the skills necessary to create 2D animations with After Effects and DUIK. This is NOT a beginner’s course and requires students to have basic knowledge of Adobe Illustrator and After Effects. Course Outline Introduction to 3D Animation & Autodesk Maya Course Introduction Overview of 3D Animation Getting started with Autodesk Maya Understanding the Maya Interface Maya workspaces and Viewports Navigation in Maya Maya Viewport – Selecting, hiding and showing objects Grouping/Duplicating Shading modes: wireframe, shaded, textured, lit views Setting up a project Basic Modelling In Maya Introduction to 3D Modeling Working with Primitives Transformation Tools: Move, Rotate, Scale Introduction to the Attribute Editor and Channel Box Object History Combining and separating Polygons Understanding Vertices, Edges, and Faces Curve Tools, Revolving Advanced 3D Modeling Techniques Controlling Surface Quality Using Mainly Polygon Modelling Tools Split Polygon Using the Extrude, Bevel, and Bridge Functions Quads vs Triangles or n-Gons Poly Count and good Topology Understanding Boolean Operations Sculpting Tools Modelling Practice: Create Simple 3D Objects (toys, cups, spoons, chairs, tables, house, etc.) Working with UVs Introduction to UV 3D Planar, Cylindrical, Spherical and Automatic mapping technique Basic UV Unwrapping Manipulating UVs: Cut, Move, Sew, rotate, Unfold & layout 3D Logo & Text Creation Generating 3D Logos from Adobe Illustrator Files Creating Text in 3D Maya 2D Canvas (Paint Effects) Maya Paint Effects: Fire, Smoke, Fireworks and Lightening Texturing & Shading Introduction to Materials and Textures Surfaces (Metal, Wood, Plastic, etc.) Hypershade Editor Standard Surface Material Connecting Textures As Bump/Specular/Diffuse Maps Maya 3D Paint Tool Animation Basics Basics of Animation Understanding the Timeline and Graph Editor Animating a Simple Object Lights and Cameras Introduction to Lights and Cameras in Maya Types of Lights: skydome, area, directional, point and spot Setting up Lights and Camera Basic 3-Point Lighting Setup Creating Turntables Rendering Introduction to Rendering Introduction to Arnold Renderer Arnold Render View Rendering Settings, Batch Rendering, and Formats Rendering Out Still images and video Creating a Short Animated Scene Project, Mentorship and Assessment Instructors will review and grade the finished piece for their portfolio Final viewing party: Kick back, relax, and watch student reel
- Member Page | Muna Kalati
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